Nvidia's latest DLSS update draws mixed reactions as developers question how AI influences visuals and creative control in ...
Newsweek chats with Genki Kawamura about turning the viral video game sensation into a tight, pulse-pounding cinematic ...
Newsweek had the opportunity to interview Max Mraz of Moth Atlas to discuss the studio's latest release, Tombwater.
While most of the gaming world’s attention may currently be focused on the upcoming Game Awards, one story tells us more about the state of the industry than the shining lights of the Peacock Theater ...
Alexandre Amancio, the creative director behind two Assassin's Creed titles, is now working on Nightholme, a horror ...
VGCartography is the creative outlet for developer Max Burnette, who's working to revive the ancient and forgotten art of ...
From confusing stats to microtransactions ruining game mechanics, these unfortunate additions are things game developers wish they could take back ...