When considering a virtual reality purchase, is room-scale VR really a major consideration over standing VR? Some recent demos gave us reason to question our previous conclusions. Since first trying ...
While it’s true that the Oculus Rift didn’t initially support room-scale tracking, Oculus has embraced large-scale tracking, allowing for 360 degree tracking and room-scale gameplay at similar sizes ...
As of the upcoming version 1.15, Oculus software will “fully support” the three-sensor room-scale configuration, giving VR players a large 360 degree playspace to roam, similar to the experience the ...
All eyes are turning to virtual reality as Apple launches its debut VR headset this month. With its $3,500 price tag, though, the Apple Vision Pro is probably not going to be most shopper’s first ...