One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
Does not sound good for Nvidia The latest patch for Ubisoft’s Tom Clancy’s The Division game has given a decent performance boost to DirectX 12 capable graphics cards and it… Does not sound good for ...
When games demand split-second reactions, this could be a game-changer.
Something to look forward to: Imagination Technologies is outlining a return to the PC graphics space, previewing a roadmap built around bringing its PowerVR architecture to desktop, workstation, and ...
In addition to Nvidia's new Maxwell GPU having top-of-the-line performance and power efficiency, it has another feature that will probably make a lot more difference in the real world: It's the first ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
It's been over 18 months since we first visited the topic of DirectX 12 and what features and benefits it would bring to modern gaming. Much has happened since. Windows 10's launch and the debut of ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
CES 2025 brought us plenty of GPU tech to be excited about, much of it from NVIDIA. The GeForce RTX 50 series GPUs feature advanced AI tricks, with technologies such as DLSS 4 and neural rendering.